你好请以严谨且学术的论文表达形式将以下中文翻译成英文谢谢: 游戏场景是游戏中的环境、建筑、机械、道具等。游戏场景通常可以理解为根据企划的要求还原出游戏中的建筑物、树木、天空、道路等可用元素。游戏场景设计师是最直接创造游戏世界环境的工程师。我的毕业设计选择以始终为题进行场景原画设计分为单体建筑物设计和氛围图设计。 拟定近未来幻想题材世界观 在战争中失去家的机器人好不容易获得了村庄这一新家园却再次被剥

你好请以严谨且学术的论文表达形式将以下中文翻译成英文谢谢: 游戏场景是游戏中的环境、建筑、机械、道具等。游戏场景通常可以理解为根据企划的要求还原出游戏中的建筑物、树木、天空、道路等可用元素。游戏场景设计师是最直接创造游戏世界环境的工程师。我的毕业设计选择以始终为题进行场景原画设计分为单体建筑物设计和氛围图设计。 拟定近未来幻想题材世界观 在战争中失去家的机器人好不容易获得了村庄这一新家园却再次被剥
Game scenes refer to the environment, buildings, machinery, props, and other elements in a game. They are usually understood as the elements that are recreated in accordance with the requirements of the game plan, such as buildings, trees, sky, roads, and so on. Game scene designers are the engineers who directly create the game world environment. For my graduation design, I chose to design scene sketches with the theme “always”. The design is divided into individual building design and atmosphere map design.

The proposed world view of the fantasy theme in the near future: A robot who lost his home in the war finally obtained a new home in a village, but was deprived of it again. He came to the dream to seek the truth but lost his memory and wandered in confusion. My graduation project design is based on this story, using a fragment of the robot’s journey into and out of the dream to create two sketches of individual buildings that showcase the dream, and two sketches of atmosphere maps that show the contrast between the prosperity (beginning) and desolation (end) of the village. The robot witnessed the process of the village from beginning to end, and decided to embark on a journey to search for the reason.